Grass Medium 02 original curved leaf meshes and 2K textures by Rico Cilliers, Poly Haven, CC0. Source: https://polyhaven.com/a/grass_medium_02 License: https://polyhaven.com/license Project adaptation: selected curved green blade components; removed dry/seed parts; lateral width 4x; 18 complete leaves recomposed per clump with radial orientation, uniform variation 0.9–1.1, display scale 0.77. Final three full-clump heights approximately 18.6–20.0 cm. Seasonal material green tint (.62,1,.55,1), MASK .4. Not an untouched original author model or site flora survey. Project-made LOD: all three tiers retain 18 complete leaf directions and per-leaf bounding extents. Near source meshes unchanged (798/790/784 triangles per clump); middle/far use 4/2 curve segments per leaf (144/72 triangles per clump). The reduced tiers approximate internal curvature and silhouette with fewer triangles; they are lossy project-made LODs, not original author LODs. Root, overall height, radial coverage, original visible 2K texture pixels and alpha are retained. Runtime image adaptation: only RGB at alpha exactly zero extended from nearest alpha >=.4 texel to reduce dark mipmap fringes. All alpha values and RGBA pixels with alpha >0 remain exact. 2048x2048 dimensions, normal/roughness images and all other GLB buffer views are unchanged; original unmodified source package retained. Plant distribution, height, density, season and species are illustrative within the existing source 50E ground boundary.